Articles Tagged with: social studies

Educational Escape Rooms: Benefits, Examples, & More!

What is an Escape Room?

It’s pretty likely that you’ve at least heard of escape rooms. Companies that run escape room puzzles have begun to crop up everywhere across the country. Nowadays, nearly 2,000 escape rooms exist, compared to twenty-two at the end of 2014, according to Room Escape Artist. Generally, these puzzles limit themselves within physical spaces where players must work together to escape from the locked enclosure. Players find pieces, move contraptions, solve riddles and more to make it out.

However, all the fancy mechanisms simply make up the aesthetic flair. Actually, creating an escape room or escape room-style puzzle is easy. All you need is something to unlock and some puzzles that players must solve that will help them unlock that something. While it may not end up as fancy, anyone can make an escape room around any topic. Including teachers! And including you!

Educational Escape Room Benefits

educational escape rooms are great in classrooms

Escape rooms teach valuable life skills that are highly applicable to education. A student needs to practice teamwork, time management, problem solving, focus under pressure, and respect. Escape rooms encourage all these valuable traits. Additionally, the puzzles that make up an escape room can be created around a theme which correlates to the class it’s presented in.

Of course, the implementation itself proves challenging sometimes as teachers must grapple with standards, classroom size, and class period length. Yet, there are a number of ways to combat this through using boxes instead of the room itself or using pre-made escape rooms from educational escape room companies.

“The concept of meaningful gamification is not to provide external rewards, but rather to help participants find a deeper connection to the underlying topic,” writes Scott Nicholson, a professor of game design and development at Wilfrid Laurier University in Ontario, Canada. Escape rooms provide motivation and give students a reason to try and understand and connect with the material.

Find Resources for Your Classroom

For making your own escape room, try out this advice from Classcraft. It has tips about how to use the physical space, how to make puzzles, how to order puzzles and more. Some subjects are harder to design than others since math has a lot of opportunities for puzzles and social studies less. However, it is possible to design for any subject.

Many companies also offer pre-made escape rooms that can be easily implemented into classrooms. Breakout EDU (which we talked about on a blog post before) is a great resource for finding games that can be brought to any subject, complete with provided locks and boxes for students to work with. The Escape Classroom is another option (they also have a mystery-style workshop!) and Lock Paper Scissors has simpler printable guides to use for easier set-up.

Educational Games Are Great Too!

Escape the room or catch a thief

Our educational games were designed with C3 standards in mind for math, social studies, and STEM classes. While not as physical as escape rooms, bringing game-based learning in to the classroom is also a great way to give students motivation and engage them with learning. Our upcoming game Roman Town 2 casts the player as Team Q. They collect clues and solve puzzles to track down a thief rather than escape. However, the concept of solving problems remains the same!

If you’d rather get something for yourself, make sure to keep an eye on Roterra, our upcoming map-traversal puzzle game. Roterra will challenge your own mind and keep your brain working. Follow along with its development by signing up to be a beta tester on the game by going to the game page.

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World History Explored Through Video Games

It makes sense that real world events have served as inspiration for many books, movies, and shows. After all, history is a story itself. Video games are no exception to using history as setting or plot, and they can be incredible ways to give detailed looks at ancient civilizations from Egypt to Mesoamerica. Check out this list of video games inspired by the history of the world!

Explore Ancient Egypt

Ancient world history is brought to life in Assassin's Creed Origins Discovery Tour Ubisoft

Assassin’s Creed Origins is the latest entry in the long-running Assassin’s Creed series from developer Ubisoft. However, it differs from previous installments thanks to the recent edition of the Discovery Tour. This mode allows the player to simply explore its Ancient Egyptian setting as either a character from the game or as a historical figure like Julius Caeser or Cleopatra.

The mode includes 75 guided tours that were crafted by Egyptologists and covers everything from the Great Pyramids to the daily lives of the citizens of Alexandria. Your character can even participate in the activities of the locals to truly understand how the people lived.

Discovery Tour launched on February 20, as a free update for owners of Assassin’s Creed Origins. You can purchase it as a standalone title for $20 as well.

Discover Mesoamerican Ruins

World history is fictionalized in Lost Ember from Mooneye Studios Mooneye Studios

While heavily fictionalized, Lost Ember is an upcoming game that will allow players to explore Mesoamerican ruins. The developer based the world on the history of the Inca and Maya civilizations. The player takes the form of a wolf who can inhabit other animals. This game emphasizes the diverse wildlife of Mesoamerica.

As players discover new ruins, they also learn more about this ancient civilization. While it will feature its own fictional civilization, the idea of archaeology giving insight into ancient life is very real. Comparing and contrasting the civilization of Machu Kila with the real Mayan and Incan civilizations could also be an interesting activity.

Lost Ember is yet to be released, but you can find out more about it on the Mooneye Studios website.

Understand Greek Myths

World history and myths are featured heavily in Age of Mythology Microsoft Studios

Greek mythology inspires many stories in books, movies, and games. Even Rome and Byzantium based their own myths on the Greek gods. Age of Mythology from Microsoft Studios is one such game which covers Greek myths as well as Egyptian and Norse myths.

Through its story, Age of Mythology lets players experience the fabled city of Atlantis, fight the Trojan War, and accompany Odysseus on his adventures. The gods and goddesses play an important role as well as different cities focus their worship on different gods, just as they did in ancient times. While the game is certainly not education-focused, it can get kids interested in the myths of Greece.

Age of Mythology is an older game, but it’s still available to buy through Steam. Find out more on its website.

Let Your Students Discover World History Through Educational Video Games

Excavate! Mesoamerica and the whole social studies series can help teach world history

These entertainment-focused video games aren’t the best for classroom learning. For that, look no further than our Excavate! series of games. Our six civilizations cover a wide variety of world history curriculum. Put your students in the shoes of archaeologists and let them enjoy C3-aligned gameplay.

In Excavate! Egyptstudents analyze artifacts from Giza, Alexandria, Karnak, and the Valley of Kings to understand the lives of ancient Egyptians. Excavate! Mesoamerica features sites from the Mayan, Incan, and Aztec civilizations and explores each unique culture. Meanwhile, Excavate! Greece compares and contrasts Athens and Sparta while also letting students learn religion at Delphi and sports at Olympia. Our other civilizations include Rome, Mesopotamia, and the Byzantine Empire.

Explore World History with Educational Video Games
Discover Excavate!

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Teaching Tools for the Byzantine Empire

In the late 400s AD, the Roman Empire came to an end after a long time of fracture and fragmentation. What survived after the fall became known as the Byzantine Empire or Eastern Roman Empire. While certainly not as famous as Rome, the Byzantine Empire wielded formidable power up to the Middle Ages in Europe. Today, it remains an important part of world history curriculum. However, what are some teaching tools that can be used to get students excited about learning Byzantine history?

Check out this list of resources to discover new ways to spice up lesson plans!

Artifacts & Museums

While actually taking students to a museum can be difficult, many museums put their collections online where they are easily viewed. Using these artifacts, teachers can encourage their students to do research about ancient civilizations and learn about the culture by drawing conclusions about their stuff.

The Met provides essays about the history as well as the art of the Byzantine Empire. Along with its provided writing, the website hosts online features from Helen Evans on the art of the time. Students explore the artifacts and receive additional information on the development of art from an expert.

The Museum of Byzantine Culture in Greece provides an English site complete with pictures of their collection. The museum’s collection numbers more than 46,000 artifacts which date from the 2nd to the 20th century. Students can take close up looks at the detail in some of the pieces as well as read the history and use of each one.

Lesson Plans and Teacher Materials

Teaching tools for the Byzantine Empire

Mr. Donn is a great source for all units of world history, the Byzantine Empire being no exception. His website offers free powerpoints, maps, and templates which can be helpful for putting together lessons on the subject.

If you want to focus on one aspect of Byzantine history in particular, we recommend Justianian and Theodora. These two are the most famous leaders of the empire. As part of one of our series of Women’s History Month blogs, we collected resources for teaching about powerful female leaders of history. Theodora featured on this list. For lessons about her, head over to that blog to get the resources you need.

Multimedia Teaching Tools

Excavate! Byzantine portfolio image for social studies game

To really bring something engaging to lessons, consider making use of videos or games to draw in student interest. By mixing traditional lecture with these media sources, all kinds of learners are served and can connect with the material. Otherwise, they miss out or stay uninterested.

Extra History makes awesome series on all sorts of topics, but they have entire playlist of Justinian and Theodora, the two most famous rulers of the empire (as previously mentioned). In addition to their policies and reforms, the videos cover their origins and more personal aspects of their stories.

Of course, our own Excavate! Byzantine just came out recently, and it serves as a great tool for teaching about the daily lives of Byzantine citizens. Students dig up artifacts and analyze them in order to draw conclusions about Byzantine culture. This includes religion, economy, home life, and governmental structure. Apply C3 skills in this middle school social studies game that brings the ancient civilization of the Byzantine Empire to life through archaeology. For your convenience, Excavate! Byzantine works for Apple, Android, and HTML5.

Additionally, all the Excavate! games come with supporting teacher materials for using the games in class. For a complete lesson, make sure to check out the Teacher Guide, Artifact-Based Questions, and Inquiry Analysis Questions.


Hopefully, these resources will help in putting together new lessons on the Byzantine Empire for middle school students. If you have any questions about our products, know that you can always contact us.

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Women’s History Month: Female Rulers from World History

World History and Women’s History Month

As we begin Women’s History Month 2018, we take a look back through world history to discover the powerful female rulers of ancient civilizations. In Egypt, Byzantium, and Maya, women served as pharaohs, empresses, and queens. Some made extremely important accomplishments for their respective civilizations.

Hatshepsut: The Female Pharoah

Women's History Month: Remembering HatshepsutHatshepsut’s reign as pharoah began in 1479 B.C. and lasted over two decades until 1458 B.C. She ruled for the longest out of any of Egypt’s female rulers. Egyptologists consider her to be the most successful female ruler in ancient Egypt. In fact, many consider her one of Egypt’s most successful rulers overall. However, after her death, others tried to erase most evidence of her reign.  This fascinating Ted Ed talk goes in to how her time as pharaoh was erased by those who succeeded her on the throne. Details about her life didn’t begin to arise until the 19th and 20th century and evolved over time to recognize her accomplishments. Our modern understanding of Hatshepsut is far different than it used to be.

The only portrayals of Hatshepsut as a woman come from her early years on the throne. Later on, statues and likenesses portrayed her as a man, complete with the traditional fake beard that many pharaohs wore. Ambitious building projects and a trading expedition to the land of Punt that brought back exotic goods like ivory and incense mark notable points of her reign.

Teach your students about Hatshepsut with this lesson plan comparing her rule to Ramses II from the UCI History Project. Alternatively, go through all of Egypt’s greatest rulers, including Hatshepsut with a lesson from PBS.

Theodora: Empress of Byzantine

Women's History Month: Remembering Theodora of ByzantiumTheodora rose to power after being born into the lowest class of Byzantine (or Eastern Roman) society. She began her life on the outskirts of the empire with her father, an animal trainer. After her father’s death, Theodora became an actress to support the family. However, this scandalous profession made it so Theodora had to scramble and seize every chance to move up in society. Her future husband Justinian began his life from similarly humble roots and changed a law forbidding his marriage to a former actress in order to marry her. Their origins are explained in this great Extra History video which also includes many more videos on parts of their reign.

The husband and wife ruled as equals. Theodora guided Justinian through religious unrest during his rule and passed laws to expand the rights of women. Even after her death, her influence remained evident in Justinian’s later rule where he continued to strive to help women and other persecuted groups.

Get your students to learn more about Theodora with a large amount of resources from Teachers Pay Teachers.

The Powerful Queens of Maya

Women's History Month: Remembering Queens of MayaWe learn more and more about the queens of Maya as time goes on, and much of their lives remain undiscovered. Lady Yohl Ik’nal is the first recorded female ruler in Maya history and one of a few to bear a full royal title. Also, Lady Six Sky oversaw the city of Naranjo, commissioning several monuments and engaging in conquest during her reign. Finally, Lady K’abel, whose likely tomb was discovered in 2012, served as queen and military governer of the Wak kingdom.

Whether or not the queens of Maya were sometimes “warrior queens” is still a subject of archaeological study. In 2014, sculptures discovered in Naachtun showed both kings and queens as conquering heroes. Either way, they likely wielded considerable power at points in the history of Maya

For a historical fiction account of the lives of Maya’s queens, try out the Mists of Palenque series of books. For a general lesson plan on Maya civilization, check out some Scholastic resources.

Discovering the Role of Women through Archaeology in our Excavate! Series

Excavate! Byzantine portfolio image for social studies game

While our Excavate! games don’t focus on specific rulers, each one explores the role of women in ancient societies. Learn more by playing Excavate! Egypt, Excavate! Byzantine, Excavate! Mesoamerica, or any of our other three civilizations! If we missed one of your favorite examples of female rulers from history in this Women’s History Month post, let us know!

Learn about women through history and more!
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Uncovering Ancient Rome: Did You Know?

Ancient Rome has fascinated and intrigued people for centuries. It’s easy to understand why: tyrannical leaders, wars, gladiators, and the rise of a vast empire. Hollywood has helped to fuel this fascination with interpretations of stories and people from this time period. However, many times movies and TV shows stretch the truth a bit to make things even more interesting. Here are a few great facts you can bet on to be true:

An artifact featured in Excavate! RomeGladiator Recovery Shake

Gladiators might have had a special “recovery” drink. According to this article from NPR, the bones of gladiators were found to have a higher level of calcium. While the cause isn’t totally known, Pliny the Elder was quoted as writing, “Your hearth should be your medicine chest. Drink lye made from its ashes, and you will be cured. One can see how gladiators after a combat are helped by drinking this.” Many believe that the ashes of charred plants were mixed into a drink that helped to boost their calcium to build stronger bones.

An artifact used in Ancient RomeBaths Are for More than Bathing

The baths were for more than just bathing. Public bath houses were a large part of ancient Roman daily life. Romans would progress through a ritual of dipping in pools of differing temperatures. In place of soap, they (or their slaves) would rub oil on their bodies and scrape the dirt away with a tool called a strigil. Other than a way to get clean, the baths offered an opportunity for people to network with each other and relax. This article from LiveScience discusses some of the items found in the drains of Roman Baths. Jewelry, plates and cups, animal bones, and even scalpels have been recovered showing evidence of more than just bathing.

An example of a jug used in Ancient RomeSecond Floor with a View

Who doesn’t love a penthouse view? In modern apartment buildings, the higher the floor you live, the more expensive it becomes. The top floor is supposed to have the best view and the largest space. Take this idea and flip it around when it comes to Roman apartments. These buildings, called Insulae, were built quickly and cheaply to house the ever-growing population of Rome. Though most contained only five levels, some reached up to nine. The fear of collapse and fire was real since it happened often. The top floors were usually the most cramped and did not have running water!

An example of a birdcage from RomeFor the Birds

Wealthy Romans lived in individual houses called Domus. One interesting aspect of daily life of wealthy Romans was that they had pets! Dogs were very popular with Romans. The Greyhound and Maltese were two very popular breeds. Birds were also prized – many Romans domesticated nightingales, magpies, and ravens because they could be taught to speak.  However, many exotic species were imported such as peacocks and parrots and kept is beautifully decorated cages.

 

These facts can all be discovered in Dig-iT! Games’ new Excavate! Rome game, along with many more that reveal the complexities of Roman society. Players take on the role of archaeologist and choose which location to dig in (the Colosseum, Baths, Domus, or Insula). At each site, they will uncover and analyze precious artifacts that tell the interesting and intriguing story of ancient Rome. In addition, we have our Excavate! Card Game for ancient Rome that allows students to put their knowledge of ancient Rome to the test. What facts do your students love to learn about the Romans?

A promotional image for Excavate! Rome

 

 

 


Experience Mesopotamia, Don’t Just Teach It!

Students often ask when they will use what they are learning in school or how a topic actually relates to their own lives.  This can be particularly challenging while teaching about the daily life of Mesopotamia over 5,000 years ago.

An image of a chariot, technology invented in Mesopotamia

We usually start with the contributions of the Sumerians, Assyrians and Babylonians.  They were amazing civilizations since they developed agriculture, invented the wheel, created city-states, organized militaries and laid down the law in the form of Hammurabi’s code.  We can even refer to top 10 lists of inventions that show that these civilizations were great and that they built the foundations of our modern life.  While it is obvious that we owe a debt of gratitude to their inventiveness, we still need to approach teaching these civilizations in a way that engages the modern student.

One approach is to focus on lesser-known aspects of these civilizations like the History Channel’s list of “9 Things You May Not Know About the Ancient Sumerians.”  You can impress students by highlighting that women were rulers, their cities were the size of modern cities and that they loved beer. However, in the end it may still feel like another list of irrelevant facts.

Another approach is to change how the information is taught.  Crash Course has created a great library of quick and informative YouTube videos. These can be used as a great preview at the start of a unit.  Their Mesopotamia video astutely proclaims that “an eye for an eye leaves the whole world monocular.”  You may grab student’s attention with pithy animation videos, but you may want to utilize interactive digital experiences too.

A stone image of Hammurabi, a king in MesopotamiaAlthough the selection of online interactives about Mesopotamia is not very robust, there is a variety in the types of experiences to be had.   There are basic interactives that essentially bring to life maps from Houghton Mifflin Harcourt’s textbooks.   There are also interactives that put students in the decision maker’s position like Philip Martin’s interactive Hammurabi’s code. In this interactive, students have to choose the appropriate punishment based on the codes.    The British Museum has an extensive interactive Mesopotamia site in which students can explore the geography, religion and technology of Babylonia, Assyria and Sumer.  Finally, students can also try their hand at playing the ancient game of Ur.

As you can see, there are many resources to engage your students online. However, all of these are missing a core component which is key to engaging students deeply.  Our understanding of history is always evolving based on new archaeological findings and the development of new scientific tools.  Why not engage your students in the process of discovering and debating what actually happened?

An image from Dig-iT Games' Excavate! Mesopotamia

History is discovery.  Here at Dig-iT! Games, we are committed to the discovery of history through archaeology.  We have just released Excavate! Mesopotamiaan interactive video game which provides a different way to look at Mesopotamian civilizations. The game challenges students to excavate artifacts, analyze them and then synthesize what they have learned. Students must closely examine artifacts and discover the purpose and significance of each one. This leads to a deeper understanding of the daily life in ancient Babylonia, Assyria and Sumer.

History is contested.  For example, new technologies have afforded insight into the possible role that shepherds played in trade in Mesopotamia. Previously, historians believed that nomadic shepherds were instrumental in facilitating international trade. They would travel widely in search of greener pastures for their sheep and goats.  But, new technologies have afforded new findings that are sparking controversy.  It’s possible shepherds actually stayed closer to cities to supply milk and fur and were out of the trade networks.  This article from Science Magazine highlights the debate. This is a great way to share with students the process of discovering history and the necessity of being critical of sources and processes used to reach conclusions.  Encourage critical thinking skills over the belief that history is a closed case!

We hope you find these resources helpful in engaging your students in the study, exploration and intellectual discussion concerning Mesopotamia.


World History | Teaching Ancient Egypt in 2018

Teaching about ancient Egypt has never been easier – a quick Google search for Ancient Egypt lesson plans yields millions of results. A teacher can also look at TeachersPayTeachers and find over 3,200 resources to buy and use. It’s easy to understand why – ancient Egypt is a fascinating topic that is taught in every World History curriculum. What person (both student and adult) doesn’t like to learn about mummification and pulling brains through the nose? Therefore, while ANOTHER list of Egypt resources might not be necessary, let’s talk about how to use the amazing technology we have to bring this ancient civilization to life.

One of the leaders in educational VR lesson plans is Nearpod. They have their own VR headsets included with a purchase of class sets of their produce. The virtual field trips they offer include the Washington Monument, Great Wall of China, the Taj Mahal and the Great Pyramids of Giza. In the Egyptian lesson, students explore the Tomb of Ramesses VI and learn about hieroglyphics.

Another great option is the British Museum as they hold the largest collection of Egyptian artifacts outside of Egypt. The museum has done a great job of putting their entire collection online where you can search the artifacts, and they recently made their entire Egyptian Exhibit a 360 experience! Students are able to walk through the exhibit and explore the artifacts. Check out vr.britishmuseum.org for more information.

Describing Egypt is a wonderful website that is being developed to tell the story of Egypt’s long and interesting past. Right now, they have seven different tours focusing on the tombs of the 30 Dynasties era – making it possible to walk through the tombs and temples of some of the most important sites in ancient Egypt.

Discovering EgyptInteractive Lessons on Ancient Egypt is a website by Mark Millmore who is an artist with an intense interest in Egyptology. He has developed incredible 3D renderings of the temples of Egypt. They are also available as an iPad app. He even has an Egyptian hieroglyphic typewriter that students will love to play around with.

If you are looking for an interactive experience where your student becomes the archaeologist, look no further than our Excavate! Egypt. Students have the option to travel to four important locations along the Nile.

  • In Alexandria players will learn about the importance of education and trade in the Great Library.
  • In Karnak players explore the great Temple of Karnak and understand the power of the Pharaoh.
  • In Giza players gain an understanding of the people who built the Pyramids by exploring the worker’s village.
  • In Valley of the Kings players discover tools and items used in mummification and the tombs of the Pharaohs.

In each site, players use virtual archaeology tools to dig for artifacts. Once uncovered, players move to the analysis tent where they answer multiple choice questions that force them to look closely at the artifact. Finally, players are asked to gather their new information together in a field report to summarize what they’ve found.

In addition to the video game, we have created the Excavate! Card Game. Players must use their knowledge of the people, artifacts, and locations of Egypt to make connections. It’s a fun way to let students use their creativity and show what they really know. Check it out here!

We hope this list provided some fresh inspiration for your unit on Ancient Egypt. We’d love to hear about any other cool tools your use!

 

 


Excavate Series Expands Greece, Rome and Playing Cards

Today, Dig-iT! Games formally announces the expansion and updated improvements to the Excavate social studies games series with six civilizations on world history. Existing civilizations Egypt, Mesopotamia and MesoAmerica have been updated with additional content and C3-aligned gameplay for an enriched overall learning experience. New civilizations include Rome, Greece and Byzantine (coming soon). Available on multiple platforms for desktops, tablets and phones, these games are designed by former middle school teacher and DIG-IT! Games CEO, Suzi Wilczynski, to take kids on archaeological adventures through time and around the world, that are both entertaining and educational.

New Playing Cards

The series has also been expanded to include Excavate! playing cards for classroom and family fun. Each card deck includes People, Places and Artifacts cards that complement the video game or can be played separately. This is a perfect way to get the conversation going without screen time. An excellent gift option for your child, grandchild or a favorite teacher to introduce the ancient cultures. Game decks are available for the Rome and Egypt civilizations. Standard game play is for 3 to 5 players ages 9 and above.

Six World History Civilizations

“We are pleased to be adding three new world history civilizations to this popular series and updating the content to align to C3 standards to make a more effective teaching tool” says Wilczynski. “Excavate™ provides a high-quality resource for educators across their full World History Curriculum and the new card decks add an additional option for cultural game play, creating a complete multi-media game experience for the middle-school classroom.

Read the complete press release here


Excavate! Mesopotamia

Looking for resources to teach your Ancient Civilization course? We are happy to present the newest game of our Excavate Series; Excavate! Mesopotamia. This game will engage learners with a simulation of an archaeological dig. Kids and adults will have fun exploring the sites of Ancient Mesopotamia and examining artifacts left behind by the people who lived there.

Develop map skills and learn about locations:

Mesopotamia means “the land between rivers” and this interactive game takes players through five different sites in Mesopotamia: Ur, Nineveh, Persepolis, Babylon, and Nimrud. Students discover the important historical figures, technological advances, and the important buildings from each of the locations. All information is found in the student’s journal which can be accessed at any point in the game.

Explore archaeological tools and information about dig sites:

Players choose the correct tool such as a sieve, pick, brush, or trowel. Each tool is explained, but be careful! If you use the wrong tool you might break or lose the artifact! Click or drag the tool around the pit to uncover an artifact from the area. Fun facts about archaeology can be found while you are digging. Students can learn more about stratigraphy, tools, and soil while they are playing.

 

Use deductive reasoning:

Students analyze each artifact by answering a series of multiple choice questions about the material, location, and function. If they are successful in completing all of the artifacts, the next location will unlock. Students are able to access all of the information about the artifacts by returning to their journal and reading about them. Example of artifacts included in the game are: The Royal Game of Ur, Stele of Hammurabi, the Tablets of the Epic of Gilgamesh, and a statue of Penelope from Persepolis.

How to use in class:

This is the perfect game to introduce basic archaeology and artifact analysis. It’s great to play individually or as a class to discuss culturally relevant objects from these ancient lands. Students are able to explore and take ownership of their own learning because they can also play at home and bring back information for class.

Comparing civilizations:

Use this game along with Excavate! Mesoamerica and Egypt to let students compare and contrast each civilization and their artifacts. This could be a great lesson when discussing where people settled and the tools they used and why. Look out for more locations to come!

Let us hear your thoughts!

Find the game here. Have an idea for an ancient civilization that you can’t find enough resources about? We’d love to hear what you’d like to see in a game! Send us an email or contact us on Twitter or Facebook to let us know what you think! Check out the full press release here.

 


My Student Blew Me Away!

Developing games to support our mission of bringing the benefits of game based learning to the classroom is often a challenge.  What should be the next game we create?  How do we balance education with fun? How do we help teachers get the professional development they need to use games in the classroom effectively?  The encouragement we get from our users, reviewers and testers give us constant reasons to face these challenges, but it is the personal success stories that remind us why we do what we do.

This article is about Lisa Lewis, an education consultant that only recently decided to explore game-based learning.  She chose our top selling game, Mayan Mysteries™, to use with one of her students.  Mayan Mysteries has been recognized by reviewers as a best-in-class educational product, including a run as the #1 featured product for ages 9-11 on the Apple App store.  Here, Lisa shares how the experience of using Mayan Mysteries was not only eye opening for her, but also such a rewarding way of learning for her student.  If you ever thought the value of game-based learning in the classroom was a myth; this story might make you realize it is time to explore.

From: Lisa Lewis – Education Consultant

To: Dig-It! Games

A student I tutor, who is currently a 5th grader reading on a 3rd grade reading level, and is riddled with all types of learning challenges, showed me a thing or two the other day.  I thought I would try something different with him and I introduced him to Mayan Mysteries on my laptop.  Thinking to myself, there is no way that this student will be able to read, let alone comprehend the detailed information, I was hesitant to give it a try.  But I also thought how would I know if I didn’t give it a try.  The main question in my head was “How is he going to be able to maneuver his way through unfamiliar territory?”  I certainly was not going to be any help, because this was so far from my own comfort zone.

As the student logged into Mayan Mysteries, I could tell he was intrigued by the graphics.  His face lit up, as it has never done with me before.  He is so accustomed to our structured lessons each week.  We practice old and new vocabulary words, we read a text together and talk about it, and then we write using a prompt and a graphic organizer.  I didn’t scaffold anything for the student about Mayan Mysteries.  I merely said, “see what you can do”.

As he entered the Mayan civilization, he clicked through a few things to get to the actual listening and game part.  He listened intently to the voice as it read the very complicated text to him.  He watched with bated breath and totally disregarded anything I said to him.  I was merely giving him encouraging thoughts as he continued to listen.  Once the reading section was completed, the student proceeded to click on things and move them around on the screen according to the directions he was given.  Once he had everything in the places he believed they should be, he clicked something and the words “You Were Successful” came up on the screen.

 

ArtifactID1

He continued on for another two parts of the game and was once again successful with both parts.  I stopped him for a moment to say congratulations.  I also asked him how he knew what to do.  He couldn’t really tell me how he knew what to do.  I was assuming it was merely instinctive for him to know what to do.  I told him I was proud of him for maneuvering his way through the three parts that he had gone through.  I told him I knew it wasn’t easy, but that he did a great job.

DigginPuzzleartifactfound

I asked him what he thought of the game.  He said it was different than most of the games he had played.  I also asked him if he learned anything.  He said yes, but had a difficult time elaborating about what he had learned.  This is pretty typical of this student.  He usually gives one or two word answers and has a very slow processing time, as well as a severe memory issue.  He cannot recall for me what he has done earlier in the day at school, unless it is related to his Chrome book or what he has done during recess.

I consider this to be a big Aha moment for me and for the student.  He realized that he could accomplish something new and different.   He also realized that video games could be both educational and fun.   I learned that after all these years working in large groups, small groups and individually with children, that kids can still blow me away with what they can do when it comes to technology.  Just another teachable moment for me!


Learn more about game-based learning from our FETC 2016 workshop slides