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Excavate! Ancient Rome

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Excavate! Rome

Apply C3 skills in this elementary and middle school social studies game that brings the ancient civilization of Rome to life through Archaeology.

Curriculum Materials
Learning Standards
Reviews & Comments

Game Overview

Piece together the daily life of ancient Rome in this immersive social studies educational game!  Use archaeological thinking to apply C3 skills of Inquiry and Evaluation of Evidence to aspects of Roman daily life not covered in textbooks.

Excavate and analyze four significant locations to make connections and deduce facts about the people who lived, worked and played there. Explore a Domus and Insula, homes that highlight very different lifestyles and illustrate social class differences. Investigate the Baths, a cornerstone of private and social life for all Romans. Examine the depths of the Colosseum to gain a deeper understanding of what really went on inside this iconic Roman building. Visit the sites in any order; your progress will be recorded in journals that log collected artifacts, field notes and achievements.  At each location, make meaning of how artifacts were used through a series of analysis questions and reports that help you consider the historical context of the primary source artifacts to make connections.

Finally, players see each site come alive as artifacts populate an historically accurate image of Roman life. You’ll soon realize why Rome wasn’t built in a day!

Featured Learning Goals:

  • Distinguish the roles of men, women, children and slaves in ancient Roman society
  • Compare and contrast the lifestyles of upper, middle and lower-class Romans
  • Explain the significance of public baths in Roman life
  • Gain a new perspective on the Colosseum and understand how its structure reflected Roman society
  • Describe the lifestyle and role of gladiators in Roman society
  • List methods of medical care used to treat gladiators
  • Explain architectural innovations that were used to build private homes, tenement apartments, public baths and the Colosseum
  • Describe the diet and cooking methods of ancient Romans

Game Purchase Options

This world history educational product is available for HTML5 browser play at our store and for tablets at one of the app stores below.  iOS and Android tablets are supported.

Price: $4.99 US  (store may vary in price)

Bulk discounts are available for educational organziations.

For Online Play

For iOS iPad & Phone play

Android Tablet & Phone Play

Amazon Fire Tablet Play

Curriculum Materials

  • Teacher’s Guide – a step-by-step guide for game-play as well as a resource containing all content and answers. (2 Files – Excavate Overview & Rome Content Guide)
  • Inquiry-Based Analysis Lesson (D-I-E) – Activate student interest before playing Excavate! Rome by inviting students to describe artifacts and hypothesize their use in ancient Rome.  Use the D-I-E lessons to record observations during game-play and to check their hypotheses for accuracy.  It is a fun way to prepare and engage with content while playing Excavate! Rome. (Answer sheet included)
  • Artifact-Based Question Prompt (ABQ) – Each location in Excavate! Rome culminates with a beautifully rendered scene that incorporates all excavated artifacts in an historically accurate scene.  Use this scene combined with artifacts from the game to have your students answer a DBQ assignment that will demonstrate their learning. (rubric included)
  • Excavate! Rome Card Game – Check for student understanding from our video game by having students play a card game cooperatively!  Students will make connections between artifacts, locations and people in this divergent thinking game.  (printable pdf)

C3 Framework for Social Studies Standards

  • D2.Civ.1.6-8.  Distinguish the powers and responsibilities of citizens, political parties, interest groups, and the media in a variety of governmental and nongovernmental contexts.
  • D2.Civ.2.6-8. Explain specific roles played by citizens (such as voters, jurors, taxpayers, members of the armed forces, petitioners, protesters, and office-holders).
  • D2.Eco.1.6-8. Explain how economic decisions affect the well-being of individuals, businesses, and society.
  • D2.Eco.4.3-5. Explain why individuals and businesses specialize and trade.
  • D2.Geo.6.6-8. Explain how the physical and human characteristics of places and regions are connected to human identities and cultures.
  • D2.Geo.7.3-5. Explain how cultural and environmental characteristics affect the distribution and movement of people, goods, and ideas.
  • D2.His.9.3-5. Summarize how different kinds of historical sources are used to explain events in the past.
  • D2.His.3.6-8.Use questions generated about individuals and groups to analyze why they, and the developments they shaped, are seen as historically significant.

GBLxAPI

The Excavate! Rome educational game includes the new GBLxAPI standard developed through the support of the National Science Foundation. GBLxAPI creates a common standard for analytics collection across game-based learning and other digital educational products. In the Excavate! Rome game, GBLxAPI is used to track student progress against C3 and ELA education standards in an easy to read format. Learn more about this standard and how it can help you evaluate your students’ learning at gblxapi.org.

Ancient Rome Game for Middle School

Platform Support

Explore The Complete EXCAVATE! Series

Six World Civilizations

Mesopotamia – Egypt – Greece – Rome – MesoAmerica – Byzantine


Game Reviews

We are studying different civilizations this year and it’s a FANTASTIC resource to help them make connections.
5th Grade Gifted Computer and Technology, Fort Walton Beach, FL
Excavating was great, and my favorite aspect of the game.
7th Grade Student, Ridley, PA
I LOVED the analysis questions because it assisted the kids in seeing the “big” picture and make connections.
5th Grade Social Studies, Canfield, OH

Questions regarding how to use in the classroom?

Contact Us.


Archaeology Magazine Presents DIG-IT! Games®

Think Archaeology Think Games

Archaeology Magazine Presents Dig-It! Games®

Give the Gift That Keeps GIving
As Seen December 6, 2016


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Archaeology

Games

Founded by an archaeologist, DIG-IT! Games has the world’s largest catalog of archaeology inspired games for all ages across the ages.



 

There is no time like the present to share your love of archaeology with your family and DIG-IT! Games makes it easy without the dust, permits and equipment. We are the #1 developer of fun educational games that teach history, culture, geography, and more through the lens of archaeology.

Become immersed in the ruins of Pompeii, explore the Maya jungle, or discover the history of the Jamestown settlement.  We have over 10 archaeology related games to choose from and many more planned for 2017.

DIG-IT! Games is proud to be a supportive partner, contributor, and developer of education materials that introduce the field of archaeology to all ages.  We donate hundreds of games each year to schools and events. Every game purchased provides an underserved student a game to learn about archaeology.

Our artists produce beautifully detailed art for our games that enrich the archaeology experience and make uncovering artifacts even more exciting.

Find

Artifacts

Excavate Egypt



Excavate! is a great archaeology introduction game for young and old players alike.  Dig in the dirt, without the dirt!

Learn More

Free Apple iOS

Stickers for

Cultural Awareness

Send some archaeology fun through iMessaging on your iPhone and iPad. Have ideas for more stickers?  Let us know!

Download Now

Happy Holidays To All Our Friends In The Community!


Loot Pursuit: Early America

Loot Pursuit: Early America

Defend history by fighting off looters who are attempting to steal valuable artifacts from Jamestown archaeological sites.  Unless you stop these thieves, history may be lost!

So far, archaeologists found weapons, tools and even ear pickers in Jamestown. But who knows what else they will miss if the looters get their way?  You must take on the very important task to preserve the culture of the English settlement and learn the story of how they survived and interacted with native Powhatans in their early years.  Dig-It! Games is proud to present Loot Pursuit: Early America!  Hone your understanding of Jamestown by saving historical artifacts in this interactive video game!

Students who play Loot Pursuit™ Early America can now explore the history of the first English colony in the United States of America with two language options. “We are pleased to announce a Spanish language option with this game,” Says Wilczynski. “Educators now have multiple options to delivery American History not only in Social Studies classes but also Spanish language and English language learning (ELL) programs. We expect that some students may want to play this at home with their Spanish speaking parents expanding cultural awareness across generations.

Details:

    • Grades: 4-6
    • Platform: Web-based game supported on all browsers
    • Key features: – Narrated text for reading support
    • Spanish text available
    • Three math levels to support 4th, 5th and 6th grade standards
    • Content encompass early settlement of Jamestown from multiple perspectives
    • Includes 40 authentic Jamestown artifacts
    • Collaborators/character info: Anna the archeologist leads students through this engaging experience.  Anna was created by Michaela Manchego in 2013 during a character creation contest.

Anna from Loot Pursuit- discover colonial history

Game Screenshots


 

Loot Pursuit: Early America should be a valuable part of both United States and Virginia State history classes.  We have included Common Core and Virginia State Standards that are included in this game.

Info on gameplay

Players can play a practice mode that allows students to focus purely on math skills.  Math problems in the practice mode are purely computational and skills for practiced support can be chosen by teacher or student before practicing.

During gameplay mode, students can choose from three levels of math play (easy, medium and hard) which correspond to the grade levels addressed in this game (4th, 5th and 6th grades).  As the game begins, players are introduced to the challenge of thwarting looters at Jamestown by the archeologist Anna who also gives background knowledge on what happened in Jamestown.  The first level centers on the arrival of settlers and students must collect eight artifacts by solving math word problems that also support the historical content of the level.  Once students have mastered the first level and collected all artifacts in their journal they complete a content based quiz to proceed to the next level.  The game consists of five levels: The Arrival, Starving Time, Life at Jamestown, Native Interactions and People at Jamestown.  Students earn achievements to reward and mark their progress through each level.

The game ends once students have recovered all the artifacts and successfully protected them all from the looters.

Info on lesson plans

Loot Pursuit: Early America is supported in the classroom by engaging classroom lessons that focus on the skill of artifact analysis and the telling and retelling of the Jamestown story through an interactive card game called Jamestown Noun.  There are also ideas on how to best include the video game in a unit of study and on field trips!

Teacher info

Virginia State History Standards:

VS.1: The student will demonstrate skills for historical and geographical analysis and responsible citizenship

VS.3: The student will demonstrate knowledge of the first permanent English settlement in America

VS.4: The student will demonstrate knowledge of life in the Virginia colony.

Virginia State Math Standards:

4.3.b The student will round decimals to the nearest whole number, tenth, and hundredth

4.4 The student will

  • estimate sums, differences, products, and quotients of whole numbers;
  • add, subtract, and multiply whole numbers;
  • divide whole numbers, finding quotients with and without remainders; and
  • solve single-step and multistep addition, subtraction, and multiplication problems with whole numbers.

5.4 The student will create and solve single-step and multistep practical problems involving addition, subtraction, multiplication, and division with and without remainders of whole numbers.

5.5 The student will a) find the sum, difference, product, and quotient of two numbers expressed as decimals through thousandths (divisors with only one nonzero digit); and b) create and solve single-step and multistep practical problems involving decimals.

6.7 The student will solve single-step and multistep practical problems involving addition, subtraction, multiplication, and division of decimals.

Common Core Literacy Standards:

CCSS.ELA-LITERACY.RI.4.3 (5.3)

Explain events, procedures, ideas, or concepts in a historical, scientific, or technical text, including what happened and why, based on specific information in the text.

CCSS.ELA-LITERACY.RI.4.4 (5.4)

Determine the meaning of general academic and domain-specific words or phrases in a text relevant to a grade 4 or 5 topic or subject area.

CCSS.ELA-LITERACY.RH.6-8.3

Identify key steps in a text’s description of a process related to history/social studies (e.g., how a bill becomes law, how interest rates are raised or lowered).

 CCSS.ELA-LITERACY.RH.6-8.4

Determine the meaning of words and phrases as they are used in a text, including vocabulary specific to domains related to history/social studies.

Common Core Math Standards

CCSS.MATH.CONTENT.4.OA.A.2

Multiply or divide to solve word problems involving multiplicative comparison, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem, distinguishing multiplicative comparison from additive comparison.

CCSS.MATH.CONTENT.4.OA.A.3

Solve multistep word problems posed with whole numbers and having whole-number answers using the four operations, including problems in which remainders must be interpreted.

Learning objectives
  • Students will identify and make connections from classroom content on the Jamestown colony to gameplay with Loot Pursuit: Early America.
  • Students will learn key concepts and content associated with the arrival, Starving Time, people and events of Jamestown as well as their interactions with the Powhatans.
  • Students will analyze artifacts and determine how they connect to the life and events of Jamestown.
  • Students will complete math word problems using basic computation whole numbers and decimals.
  • Learning activities: image and description of each learning activity/mini-game with details of associated standards and learning objectives (this is essentially a walkthrough of the game, could be written, visual or both) o ignored
  • Scope and Sequence: Loot Pursuit: Early America is a great addition to a standard United States History course that explores the earliest English settlements in the New World. See the Blended Learning Lesson to see the content that is covered in the game in order to best plan how to incorporate into your class!

This game is compatible on most recent HTML 5 browsers.  It has been tested on the following desktop/laptop browsers:

  • Firefox
  • Chrome
  • Safari (on Mac computers)

Chromebook compatible: Yes

Mobile Device compatibility using mobile browsers:

  • iPad Series 3 : Yes
  • iPad Series 2:  Yes
  • iPhone: No
  • Android tablets: Tested on Kitkat device


Loot Pursuit Maya

Explore Numbers in Mayan Jungles

Dig-It! Games is proud to present another chapter in the Loot Pursuit series, Loot Pursuit: Maya! Dive into the ancient world of the Maya and save their artifacts from greedy hands! This is a fun, easy and fast way to bring some game-based learning into the classroom.  Design for math teachers in elementary grades it blends social studies and math to bring students a more enriching experience through games.

The Story

Tulum’s Preservation Board has been warned of an upcoming robbery by a notorious gang of looters and wants to hire you to excavate the site’s irreplaceable artifacts before these malicious thieves pillage the ruins. To ask such a thing of an amateur archaeologist and mathematician is unheard of, but these are desperate times and history itself needs your help!

Taking a unique approach to teaching history and math, Loot Pursuit: Maya was designed from an archaeological point of view. Players learn by discovery! Aligning with Common Core State Standards for 4th, 5th, and 6th grade, this easy to use game will help players sharpen their Number and Operations skills all while immersed in a new culture.

Game Features

  • Beautiful graphics and an easy to use interface
  • A Practice Mode for quick reviews and help on tricky topics
  • Skill-based learning
  • Knowledge of the ancient Maya
  • Aligns with Common Core State Standards
  • Designed specifically for grades 4, 5, and 6

 

Screen Shots
This game is compatible on most recent HTML 5 browsers.  It has been tested on the following desktop/laptop browsers:

  • Firefox
  • Chrome
  • Safari (on Mac computers)

Chromebook compatible: Yes

Mobile Device compatibility using mobile browsers:

  • Ipad Series 3 : Yes
  • Ipad Series 2:  No
  • Iphone: No
  • Android tablets: Tested on Kitkat device


Dr. Toy Best Vacation Product

Dr-Toy-BestVacation

Fun for both kids and adults, this is a great way to spend quality time as a family. It gives you what books can’t: a first-hand, interactive look into Roman life.–Roman Town


ToyMan Award of Excellence

Toy Man Award of Excellence Seal

Dig-It! Games received this award for Roman Town, its very first published game–an archaeology adventure just waiting for students.


Life Buzz Award

2010ptpdateLife-Buzz-Award-PtP

Our Parent to Parent LIFE BUZZ AWARD Team reviewed and evaluated the game and found it to be simply amazing – Jodie Lynn, syndicated family/health-columnist


Creative Child Magazine Game of the Year

CC-2010-Game-of-the-Year

Have all the fun of an archaeological excavation without getting your hands dirty! Put pots together, play fun mini-games, explore Roman buildings and find out what archaeologists really do. Roman Town is unique, educational and, most importantly, lots of fun!


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